![]() For example, they made Woody more “edgy” and considered alternate titles, since Jeffrey Katzenberg, then chairman of The Walt Disney Studios, thought the word ‘toy’ would drive away teenagers and adults. ![]() Drowned in studio notes, they dutifully addressed every single one. Worried with their lack of experience, Disney established a clear bureaucracy the Pixar team needed to answer to. These people were true pioneers of filmmaking. With a computer model this isn’t necessary, so animators get their scenes assigned based on their comedic, dramatic, or other various strengths. For example, in a traditionally animated film there are some animators assigned to specific characters to keep these characters’ designs consistent. But, back in the early 90s, Pixar made it up as they went. They basically tried to invent the wheel as they sped downhill.ĭailies screenings, supervision of hundreds of animators, layout, rendering…all these things are taken for granted now. And, since this was the studio’s first movie ever, they had to create the whole system. Not only did they have to create the technology necessary to animate a feature-length film, but they also had to teach their employees how to use it. Now this sounds like a simple dream, but these people had to invent almost everything they needed from scratch to reach their goal. ![]() John Lasseter and Ed Catmull, now high ranking executives at both Disney and Pixar, always dreamed of making an animated movie using only computers. Inventing a SystemĪs I am sure most of you know, Toy Story was the first ever computer-animated film. Not being ‘Planes’ is a good place to start.
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